Generating Whole-Body Motion Data with Kimodo for the Unitree G1
Learn how to use Kimodo to generate, guide, export, and prepare G1 humanoid motion data for deployment. This beginner-friendly course walks learners through setup, text-prompted motion generation, keyframe and constraint-based control, terrain-aware examples, CSV export, and the workflow used to prepare motion files for real Unitree G1 playback.
Enroll NowThis course includes
- Text-prompted G1 motion generation
- Guided Kimodo motion examples
- Root paths, waypoints, and constraints
- G1 Seed CSV export workflow
- Deployment preparation for real G1 playback
About this course
This beginner-friendly course teaches learners how to use Kimodo to generate, guide, export, and prepare whole-body motion data for the Unitree G1 humanoid robot. Students move step by step through the main G1 motion examples, learning how text prompts, end-effector constraints, full-body keyframes, root paths, waypoints, terrain context, and object-intent prompts can shape generated robot motion. The course finishes by showing how exported G1 Seed motion data can be converted and organized for downstream deployment workflows, including real G1 playback preparation.
Skills you'll gain
- Kimodo Setup & First-Time Configuration
- G1 Motion Generation from Text Prompts
- Timed Prompts & End-Effector Constraints
- Full-Body Keyframe Motion Control
- Root Path and Waypoint-Based Locomotion
- Terrain-Aware Motion Prompting
- Object Interaction Motion Intent
- G1 Seed CSV Export and Deployment Preparation
Lessons
- Generate a G1 Motion from a Single Text Prompt (2:27)
- Blend Multiple Prompts (4:08)
- Anchor Motion with Full-Body Keyframe Constraints (2:09)
- Guide Motion with Direct End-Effector Constraints (3:16)
- Steer Locomotion with a Root Path (1:15)
- Shape Locomotion with Root Waypoints (1:06)
- Prompt Terrain-Aware Motion with Text-Only Scene Context (1:03)
- Describe Object Interaction Through Motion Intent Prompts (1:57)